Digressive Musings on Old-School D&D

Tag: Campaigns Page 3 of 5

A Long Night Campaign Game Report: Session 3

I’m way behind on game reports for the Long Night Campaign. Time to suck it up and just get another recap out, even if it’s just a sketch of the main parts of the evening without a lot of the conversations that took place. We have another session planned for next Tuesday (that will be session six). Below is an overview of the third session. Check out this post for a summary of the previous two sessions.

The Long Night Game Report: Sessions 1-2

I started the morning with bakery-fresh bagels & lox accompanied with a hot cup of coffee. Just the the aromas that filled the room were uplifting. I was also surrounded by family in the kitchen while Black Pumas played in the background and the sound of one of my kids declaring how he can do all kinds of things by himself. Good morning. Good life.

My current group now has three sessions of play under our belt in the new Long Night campaign. The composition of this playing group is different, and that adjustment contributed to delays in getting things rolling again. There were some player conflicts, scheduling nightmares, and other life issues that needed to be navigated. Then, of course, there was all the research and worldbuilding that needed to take place to bring a 6th-century Anglo-Saxon world to life. That process is ongoing, but enough prep work had been done to allow the game to get started.

The rest of this post will provide a recap of the first two sessions of play. I was originally going to include all three sessions, but the post got way too long. I’ll post the third session of play later. For a short overview explaining what has occurred just prior to the start of the game, see the beginning of this post.

[Update: Corrected one character’s name and made another minor correction.]

The Long Night Hægtesse: Supernatural Furies in an Anglo-Saxon Campaign World

This site has been gathering dust for a few months now. Being a hospital chaplain during an on-going pandemic makes for little time or energy. Oh, and since it has been on my heart and mind lately, if you have not gotten vaccinated AND you do not have a legitimate medical exemption or a truly sincere religious belief to exempt you (truly sincere, not some BS you pulled from the internet to get around the issue) then let me say this: #@*%$#!! #####EDITED OUT RAGE TO KEEP FROM GETTING FIRED#####

I know it’s your decision. No doubt. My decision is to take a moment and express my rage. My decision has been to spend the last two years with patients dying from COVID, along with their families. It’s tragic, and I’m tired of seeing the same situation over and over again. It’s like some twisted Groundhog day scenario.

Sigh. Moving on. I’ve been a little burned out if I’m being honest. Hell, the only reason I’m even making a post now is that I’m home sick with sick kids that bestowed the gift of projectile vomit on me last night…the chucky kind. That’s love. Anyway, I’m home today and everyone is finally sleeping peacefully (for now). What follows is a draft for one of the non-human options in my Long Night campaign set in 6th-century “England.” I now present the Hægtesse.

Page 3 of 5

Powered by WordPress & Theme by Anders Norén