Digressive Musings on Old-School D&D

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A Long Night Campaign Game Report: Session 6

Still alive and gaming! Once again, I’ve fallen far behind on posting game reports. While I haven’t been blogging, I’ve certainly been running the campaign. This session occurred months ago. We’re scheduled to play session 11 next week. Anyway, see this post for a recap of Session 5.

When not gaming or working, I’ve had the opportunity to harvest medicinal plants and berries to make a tincture, some syrups, and a jam. After sitting about eight weeks in alcohol, my yarrow tincture is ready. I also made some delicious thyme and lemon syrup that not only was good for some coughs the kids had (not COVID!), but also for some lovely cocktails! Lastly, just this morning, I was finally able to harvest the now purplish elderberries. Didn’t get a lot thanks to the birds that also find the berries delicious, but enough to present my loving partner with a tasty jam this morning. Here are some pics of the yarrow tincture before moving on to the game report!

A Long Night Campaign Game Report: Session 5

Here’s another game report for the Long Night game. I’m almost caught up with these reports! Thanks to my players for continuing to make this game work despite nightmarish schedules. Since this session ended up being an hour shorter, this post should be brief. See this post for the previous session.

Dabbling with MidJourney

I wanted to do another quick post showing some of results I produced after playing around with MidJourney to create AI-generated art. Admittedly, it has been both fun and interesting (and a bit addictive). I’m definitely still learning how to best use prompts to generate images at least somewhat reflective of my initial vision; however, even when that does not occur I am often fascinated by the results. What follows are some images generated using my current Long Night campaign as inspiration. Enjoy!

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