Digressive Musings on Old-School D&D

Tag: Remedies

Plant Lore and Healing Remedies in D&D: Belladonna (aka Nightshade)

As mentioned in my previous post on wolfsbane, poisonous and medicinal plants have always been a part of Dungeons & Dragons. In that post, I briefly discussed how wolfsbane and belladonna are functionally complimentary in D&D since these plants were primarily used to either repel werewolves or, in the case of belladonna, potentially cure a character inflicted with lycanthropy (cf. DMG pp. 22, 220; and Moldvay p. B38). In this post, I’m turning my attention to additional potential uses for belladonna (aka deadly nightshade) in a D&D campaign.

**All information in this post regarding the uses of various plants are for gaming purposes only. This information does not represent actual medical guidelines/recommendations.

Plant Lore and Healing Remedies in D&D: Adderwort

For an adder’s bite take this same uiperinam (i.e., Adderwort), pound it, mix with wine, give it to drink, it heals the bite marvellously and drives away the poison.”

Entry VI, The old english herbarium, trans. pollington (2000)
Adderwort Entry from Cotton MS Vitellius C III, f. 24r

**All information in this post regarding the uses of various plants are for gaming purposes only. This information does not represent actual medical guidelines/recommendations.

Powered by WordPress & Theme by Anders Norén