Well, I was hoping to get another post out earlier this week about some sword & sorcery campaign ideas; however, other life stuff took precedence. Work at the hospital this week wasn’t too bad since I was not super overwhelmed like much of the past year. Instead, the week was steady, not overwhelming, and I had a lot of meaningful visits with patients and families. Still, I’m definitely glad to have the weekend off! I threw down with some chicken wings last night, and I was even able to enjoy some cocktails and beer on the porch. Feeling good. Anyway, I want to get some of my initial ideas out for this new campaign setting. Everything is preliminary, of course. For this post, I’m just going to include some basic writeups of notable areas and a little about the Red Hands.
Tag: Red Hands
Overlooking the Plains of Ruin and the Weeping River sits the Fortress of Zulma Kal and the Red Hands. Devoted to the Ancestors, Beloved of the Wind, Protector of Secrets, and Keeper of the Way, Zulma Kal rules the wide-ranging steppe all the way to the Peaks of Dawn. Behind towering sandstone walls built on the bones of slaves sits Zulma Kal surrounded by decadent and debauched sycophants. Protected by the 100 Companions of the Wind, and advised by enigmatic sorcerers with tattooed red hands, Zulma Kal knows no rival and demands tribute from all.