Part One: Low-Level Table

Those that know me know I love using tables for wandering monsters to help generate unexpected, exciting, and tension-filled play. Since I’ve been thinking about goblins for an adventure I’m working on, I decided I would post some of the early draft ideas for low-, mid-, and high-level encounters, respectively. This post is part one of three and will only contain the low-level table. Part two can be found here. Anyone running a goblin-centric session set in an underground location could easily plug this table into play with little to no adjustments.